Rii Sports is an open-source project aiming to recreate and enhance the classic Wii Sports and Wii Fit games for modern platforms. By leveraging the original game code and assets through emulation, decompilation, recompilation and imitation, we strive to offer an improved and nostalgic gaming experience that surpasses modern alternatives like Nintendo’s Switch Sports (which may also be added as the years go by).
Our goal is to port the beloved games from the Wii Sports and Wii Fit series to modern devices, combining them into one comprehensive game built with a modern engine. This project seeks to preserve the charm of the original games while making them accessible on contemporary hardware, ensuring a seamless and enhanced experience for fans and new players alike.
The project is being developed using a modern game engine such as Unity or Godot (final engine to be determined since Godot’s portability and modular nature as an open source engine seems interesting, but it’s most likely Unity since Unity is just the better engine). It utilizes the Wii Sports decompilation (doldecomp/ogws) and references emulators like Dolphin, Cemu, or Suyu to help run the original game code. To avoid legal issues, users must provide their own ROM files for the games.
To get started with Rii Sports, follow these steps:
git clone https://github.com/Badgerworks-Brewery/Rii-sports.git
Note: Specific requirements will be updated as the project evolves.
We are currently in a Help-Wanted-induced hiatus so we welcome contributions from anyone! Whether you’re a developer, designer, or tester, your help is valuable in making Rii Sports the best it can be.
This project is for non-commercial purposes only. All original game assets and code are the property of their respective owners (e.g., Nintendo) and are not provided by the developers of this project in the Executable you download. Users must own a legal copy of the games and provide their own ROM files to use this software. The project does not distribute any copyrighted materials.